One shot per level
You get a single shot. Every bounce, every angle, every target has to line up before you let go. No second chances — just a perfect plan.
Slide your cannon, read the full ricochet line, and clear a whole room with a single bouncing shot. Bank off walls and mirrors — the flashier the trick, the bigger the payout.
Aim · Bounce · Pop



The dotted line previews your full ricochet — before you fire.
Anyone can clear a level. Earning all three stars — the longest bank, the cleanest line, the no-hint solve — is a different game entirely.
You get a single shot. Every bounce, every angle, every target has to line up before you let go. No second chances — just a perfect plan.
Drag to aim and a dotted line previews the full ricochet — every wall bounce, mirror bank and portal jump before you commit.
Your launcher rides a track along the floor. Slide it left and right to open up angles a fixed turret never could.
More bounces means a higher style multiplier — more stars, more coins. The flashy trick shot always pays better than the boring straight line.
One shot can pop a whole room if you line them up. Thread it through three enemies on a single bank and watch the combo climb.
Win to pass — but the perfect line, the no-hint clear and the long bank earn all three stars and the big coin payout.
No account, no download, no timer. Open it in any browser, on any screen, and fire your first shot in two seconds.
A full level editor ships in the box. Place walls, mirrors, portals and enemies, then save and share your nastiest puzzle.
Touch or mouse, on any screen. Slide, aim, read the bounces, fire. No tutorial — the dotted line teaches you everything.
Drag the glowing base along its floor track to pick your launch spot.
Pull back anywhere in the room. The dotted line shows the full ricochet path.
Walls and mirrors bank your shot. Portals teleport it. Plan the whole route in your head.
Release, tap FIRE or hit Space to launch your single shot.
One shot must clear the room. More bounces on the way = a bigger style multiplier.
Every enemy reads the room. The moment your dotted line locks on, the swagger drains right out of it. Tap a beat to see the turn.
↑ Tap a beat to flip his face
The room is the puzzle. Bank off mirrors, dive through portals, thread around spikes — and pop numbered targets in the right order, all on one line.
Shoot into a mirror and it banks your shot 90° — the only way to reach sealed corners.
Enemies sealed in a room? Aim into the portal and your shot teleports out the other side.
Deadly on contact. Bank your shot around them — clip one and the run is over.
Numbered enemies must be popped in order: 1 → 2 → 3. Plan the sequence into one line.
Optional gold targets pay bonus coins — grab them mid-bank for a richer clear.
Some enemies drift. Time your release so the shot meets them where they'll be, not where they are.
From the cheerful grunt to the armored tank you have to crack twice — each enemy changes the line you have to find.





Start in the Warm Up and climb to the Boss Rush. Each world introduces a fresh mechanic and stacks it on everything you've already learned.
Eleven one-time unlocks, each with a coin reward. From your very first clear to the legendary all-levels run.
Clear your first level
Earn 3 stars on a level
Clear 3+ enemies in one shot
Win with 5+ bounces
Crack an armored enemy
3-star an entire world
Clear 15 levels with no hint
Clear 50 levels
Reach a 3-day streak
Bank 1000 coins
Clear every level
FAQ
One shot, no download, no sign-up. Slide, aim, bounce — and pop the whole room before it knows what hit it.